111 lines
3.3 KiB
Markdown
111 lines
3.3 KiB
Markdown
# 1.0.10
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## Config Changes
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- Nerfed the "near death" screen effects. They're still noticable, but they shouldn't be as bad.
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- Removed a few of the "silly" guns from Mo' Guns
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## Mods
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## Additions
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- Additional Guns
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- Mo' Guns
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- Hell yea brother kkona
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- Journeymap Integration
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- Adds some mod support to Journeymap. Most importantly, you can now claim chunks on Journeymap instead of just the FTB Chunks map.
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- Reborn Storage
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- Adds a multiblock crafter to the Refined Storage Network.
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- Max size is 16x16. More CPUs speed up crafting, more storage lets you keep more patterns.
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- RFTools Power
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- Adds some power storage and transfer options to the RFTools suite.
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- Serene Seasons Fix
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- Fixes some issues with season changing that come up with sleeping or setting time via command.
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### Updates
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- McJtyLib 7.2.4 -> 7.2.5
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- RFTools Utility 5.1.6 -> 5.1.7
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# 1.0.9
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## Mods
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## Removals
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- Advanced Chimneys
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- Pollution of the Realms
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- I removed these because pollution will probably just make this pack worse. We will explore using these in a more purpose-built modpack in the future.
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## Additions
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- Create Crafts and Additions
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- Adds some compatibility for Create to use RF/FE power
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- Project Arsenal
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- Adds a bunch of guns and gun parts.
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- Redstone Arsenal
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- Adds some RF-powered armor and tools.
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- Refined Storage: Requestify
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- Adds a block that keeps a specified number of items in-stock in your Refined Storage network.
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- Visual Workbench
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- Crafting tables should keep their inventories and visually show the items on top.
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# 1.0.8
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Apparently the target dummy mod needs a special library to function correctly. It would be nice if mod developers properly labeled dependencies (or even _mentioned_ them on their Curseforge page) so that packwiz could detect that.
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## Mods
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## Additions
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- Pollution of the Realms
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- Blocks now produce pollution that affects the surrounding nature and plant growth. Could be terrible, but yolo.
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- This is also designed specifically for the chimneys we already have.
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- Selene (aka Moonlight Lib)
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- This is an unspecified requirement for the target dummy mod.
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## Updates
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- Advanced Chimneys
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- ForgeEnderTech (library)
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# 1.0.7
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## Config Changes
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- Added the Food Book to the Starter Kit.
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- Adjusted Fast Leaf Decay to take 2x longer.
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## Mods
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### Removals
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- Chance Cubes
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- I removed this because none of the "rewards" were very good and the punishments are bad. In playtesting, no one seemed enthusiastic about keeping them, so why bother.
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## Additions
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- Ecologics
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- Adds some basic flora and fauna to base game biomes
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- Lootr
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- Makes it so loot containers are per player intead of being a race to find them first. The chests will contain their standard loot, but the randomization happens for each player that opens them.
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- The chest changes color once you have opened it to signify you've received loot from it already. It will not appear this way for other players.
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- Mmmmmmmmmmmmmmm
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- Adds a target dummy for testing damage. You can also equip it with armor for testing.
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- Torchmaster
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- Adds a torch that prevents spawning in a certain radius. This will be useful for the town area and personal bases.
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## Updates
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- RFTools Dimensions
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- Saturn
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